Speck Gemstones Play review: comfy cheap earbuds, but you can do better
Speck Gemtones Play: Two-minute review
The Speck Gemtones Play true wireless earbuds are a step out of the comfort zone for Speck, which is better known for its range of phone cases, and it shows. While the sound quality of these earbuds deliver is as you might expect for $49.99 (about £40 / AU$75), the Speck Gemtones Play earbuds don’t offer as much value as the Earfun Air 2 earbuds, which retail for roughly the same price, but have additional features like wireless charging and longer battery life.
I’d be tempted to say that you get what you pay for from the Speck Gemtones Play, but since there are alternatives among the best budget wireless earbuds at the same price with additional features, that wouldn’t be strictly accurate. This is not to say that these earbuds are noticeably bad, because they aren’t. If you’re not an audiophile who focuses on output and dynamic range then you’ll be happy enough with the sound quality that’s on offer here. One noticeable issue, however, is the audible strain around the vocals, which is apparent when listening to both music and podcasts. This can be remedied by switching to the Vocal Range EQ preset, but it’s a shame that the default EQ settings don’t offer better vocal clarity.
While the earbuds are easy to keep track of thanks to the Find your Earbuds function and the inclusion of a push-to-release button on the case, the lack of quality in the materials quickly becomes apparent. The hinged lid of the case feels flimsy, and the matte black finish scratches and shows fingerprints easily; the case of my review sample looked like it had been through an ordeal after just a few days of use.
If you’re looking for a better-quality finish and more features without spending extra, we recommend the 1More PistonBuds Pro Q30 or the Earfun Air 2 earbuds.
Speck Gemtones Play review: Price & release date
- Released in January 2024
- Priced at $49.99 (about £40 / AU$75)
- Only available from Speck within the US, may be available from third-party retailers
The Speck Gemtones Play earbuds were released at the start of 2024. At present, Speck only sells its earbuds within the US, but you may be able to find them at third-party retailers elsewhere.
Better known for its production of phone cases, Speck has taken a leap into audio tech, and at $49.99 (about £40 / AU$75), these earbuds are the cheapest offering in the Gemtones range, coming in below the $69.99 Gemtones Sport (with earhooks for a secure fit) and the $79.99 Gemtones Pro.
While these are relatively cheap and cheerful earbuds, they have stiff competition from the likes of the 1More Piston Bud Pro Q30s, which have the added benefits of Spatial Audio, Low Latency mode, and ANC, which the Gemtones Play unfortunately lack.
Speck Gemtones Play review: Specs
Speck Gemtones Play review: Features
- 28 hours max playtime
- Four EQ profiles
- Find your Earbuds function
The Speck Gemstones Play lack some of the features you might expect at this price point in 2024, but the easy-to-use app and a couple of novel features help bump up their score.
The Speck Gemtones app is basic, but its lack of complexity and ease of use will appeal to some. When I launched the app it spotted my earbuds straight away, and once I’d paired them via Bluetooth in my phone's settings, it only took a tap of the icon in the app to sync them.
The app provides a range of useful features, including four different equalizer presets: Default, Balanced, Dynamic Bass, and Vocal Range. It doesn’t offer the ability to create custom EQ settings, though, which is a shame, but it does have a feature that could prove particularly useful for the forgetful among us – a Find your Earbuds feature, which you can use to get either the left or right earbuds to emit a loud beeping to help you hunt them down. This only works when they’re not in the case, however – and obviously you need to be close enough to be connected to them.
A Volume Limit feature can also be found in the app, which is still not too common in headphones apps. As someone with sensitive ears, I was reassured to know that it wouldn’t be possible to accidentally hit the volume keys on my phone and raise the volume too high – and it’s also great for making sure kids don’t harm their hearing by cranking up the sound. In practice, however, this feature doesn’t work as I’d anticipated. Instead of stopping the volume from going any higher than 85dB at full volume, it reduces the sound at all levels, so 50% volume is no longer 50%. This concerns me, because once you turn the limiter off – albeit this can’t be done accidentally, as you need to enter a code – the volume shoots back up to whichever volume you’re set to. It’s also worth mentioning that even with the volume locked, the volume at which the buds announce that they’re connected is quite loud.
The app also shows you how much charge is left in the earbuds. I found that the battery life performed a little better than advertised, lasting around eight hours and 20 minutes while playing music continuously at 50% volume. I listened to music and chatted on work calls while working from home without needing to charge them, and between the charge in the buds themselves and in the case, I could do the same in the office, plus listen to music on my commute home, without running out of battery.
The Speck Gemtones Play's dual microphones didn’t impress me when compared, again, to the similarly-priced 1More PistonBuds Pro Q30 earbuds. When I listen back to a recording of myself, I sound distant and unnatural. They’d be adequate for making phone calls indoors, but the low volume and lack of clarity may prove problematic when making calls out and about, or with a rocky connection.
It’s a shame that these earbuds offer no active noise cancellation. This may seem understandable considering the price point, but as mentioned, there are alternative options on the market in this price range that offer this feature – the 1More that I've mentioned just above, or the Earfun Air Pro 3, which often fall to this kind of price.
A further small but frustrating niggle is that you can’t start listening on another device without disconnecting the buds from the current device first – i.e., there’s no multipoint pairing – which can be a pain if you often switch between listening on phones, tablets, laptops, etc. Again, the 1More and Earfun offer this.
- Features score: 3/5
Speck Gemtones Play review: Sound quality
- Acceptable sound quality for the cost
- Good tonal range, but lacks clarity
- Capable of delivering clear vocals, but with sacrifices
As expected for the price, the Speck Gemtones Play don’t deliver the most dynamic sound. They’re pleasant to listen to, but if you have an ear that can appreciate rich bass through to sparkling and natural treble, they may fall a little flat. On the other hand, these earbuds could pick up delicate touches, such as background synths in sections of Black Eye by Allie X, so they score points for their general clarity.
While they can be forgiven for not being as dynamic as the likes of the Marshall Motif II A.N.C earbuds, which are priced at $199.99 / £179.99 / AU$349, they also lag a little behind the sound quality of the similarly priced 1More PistonBuds Pro Q30 – and this is hard to ignore considering that the 1More earbuds also offer extra features including ANC, spatial audio, and Low Latency mode.
I found myself regularly changing the EQ presets to get the most out of different songs. While I can hear that the sound quality is improved after choosing the appropriate setting, I do wish the default preset performed a little better to make for a more effective listening experience when out and about. When left on default, music can sound flat, with an edge of strain on the speakers from vocals. Although cycling between EQ settings can improve the listening quality, it sometimes feels like you’re having to sacrifice an element such as vocal clarity or bass quality, and I found it hard to achieve a good balance. That’s especially true when the Vocal Range preset isn’t selected, as it can sound like the vocals are being dampened, as if I’m listening through a curtain.
When listening to I Want You by Moloko with the Vocal Range equalizer preset selected, the raw vocals come through beautifully. You do, however, lose the impact of the percussion hitting. The Dynamic Bass equalizer preset was a good middle ground on this occasion, softening the vocals without sacrificing that depth.
The Default equalizer preset made Justin Hawkin’s vocals in The Darkness’ I Believe in a Thing Called Love lack impact, making the listening experience fall flat. Selecting the Balanced EQ preset once again sounded muffled, as if I wasn’t in the same room as the band. I’d go as far as to say that you’ll feel like you’re listening from outside the venue when it comes to this song. The most satisfying preset for this particular track was Vocal Range, which delivered the drama lost with the other presets.
When listening to podcasts on the Default settings, voices had a tinny edge to them, but they came through with more clarity when the Vocal Range equalizer preset was selected. The same was true when listening to content on YouTube.
- Sound quality score: 3/5
Speck Gemtones Play review: Design
- Useful press-to-release button
- Comfortable fit for smaller ears
- Light-but-cheap materials
The Gemtones Play case feels lightweight at just under 1oz / 29g. It appears more cheaply made than some other earbuds in this price bracket, with a thin, transparent black frosted flip lid and matt black body that marks easily from fingerprints. It scratches easily, too – I have long gel nails, and it was instantly clear where they’ve made contact with the case.
The case would probably be useful for you if you plan to keep it in your pocket or hanging from its fabric loop on the outside of your bag, as it won’t open unless you push the release button, which is a feature that I appreciate. The hinge feels sturdy, but the plastic is very thin and looks like it could be easily broken. I have questions about the longevity of this case, although aside from the aesthetic issues it hasn’t let me down just yet.
The design of the earbuds themselves isn’t anything to get excited about. Similarly to the case, they’re made from cheap-looking matte black plastic, with the left-hand bud having the Speck logo printed on it. There’s a small indicator light on each bud, and another in the space between them on the case which indicates when the earbuds are prepared for Bluetooth pairing, whether the earbuds or case are charging, or whether either are fully charged. These lights are a little on the subtle side, as the LEDs are deep-set, so it’s not clear what the lights are showing unless you’re looking down the barrel at them.
The buds feel comfortable in my ears, and I wore them for long periods with no issues. I was able to wear them straight out of the case, without needing to switch to another pair of silicone tips, which Speck includes in sizes from extra small to extra large, and this was a new experience for me, as I have smaller ears and often need to switch to smaller tip sizes. Helping them to feel comfortable is the fact that the earbuds are light at just over 0.15oz / 4g each.
While the touch features are basic, they are simple to use. A single tap on either bud will play or pause the track, and triple tapping will trigger your device's voice assistant. I quite liked that skipping past or going back to songs is triggered by a double tap on the right or left bud respectively, although if you’re in a situation where you need to settle for just one bud it’s a little annoying that you’re limited to either skipping or returning. The same issue is present with volume control too, as pressing and holding the left earbud turns the volume down, and pressing and holding the right earbud turns it up. It shouldn’t be a big deal most of the time, though.
The touch controls aren’t always responsive, and there were a few instances where the music would play or pause, or the voice assistant would be triggered, when I was trying to double tap, but this was only a small niggle. If you’d rather assign different functions than the default offering, you can customize what each touch control triggers within the app.
The earbuds I’ve been testing were in the Back in Black finish, but they’re also available in other colors, including Pop Purple, Bop Blue, and White Album.
- Design score: 3/5
Speck Gemtones Play review: Value
- Reliable battery life, delivering the promised 8 hours of playtime
- More features available for the same price from competitors
- Useful app, but cheap-feeling hardware
As previously mentioned, the sound quality of the Gemtones Play isn’t bad for the price. It would be unfair to expect a premium listening experience from these earbuds; however, the presence of the similarly priced Earfun Air 2, which offer more features, and the incredibly cheap but good-quality JLab Go Air Pop earbuds, which offer a better user experience and wear-detection, does lead me to question whether these are truly worth the $49.99 (about £40 / AU$75) price tag given the current competition.
Ignoring the competition, though, the app works well, and offers useful features that increase the appeal of these earbuds. In addition, the press-to-release button on the case certainly comes in handy, but the quality of the materials does let these buds down.
- Value score: 3/5
Should I buy the Speck Gemtones Play?
Buy them if...
Don't buy them if...
Speck Gemtones Play review: Also consider
How I tested the Speck Gemtones Play
- I tested the earbuds for 7 days
- I tested at home, in the office, on walks, and commuting
- I listened to music, podcasts, and YouTube content
I subjected the Speck Gemtones Play earbuds to a week of testing. I tested the wearability, sound quality, and features by listening to music for hours at home, in the office, on walks, and while commuting. In addition to listening to music, I watched YouTube videos and listened to my usual podcasts.
I also followed TechRadar’s standardized testing process for earbuds, including listening to a particular set of tracks to make it easy to compare different buds, and real-world measurement of the battery life. Read more about how we test earbuds at TechRadar.
- First reviewed: April 2024
- Read TechRadar's reviews guarantee
0 comments:
Post a Comment